Design Sprint - UXthon
Innovate, Design, Solve: A Hands-On UX Challenge
The DESIGN SPRINT UXTHON was a hands-on UX design competition where participants solved real-world problems using Google’s design sprint methodology. Guided by experts, they enhanced skills in user-centered design, teamwork, and pitching. With 20 teams participating, the event fostered creativity, innovation, and practical experience with industry tools..
Highlights
- Participants applied Google’s Design Sprint methodology to solve real-world problems through structured, time-bound challenges.
- Industry professionals Ankit Yadav and Garvit Singh shared insights on UX design, AR/VR technologies, and industry-standard tools..
- Participants gained hands-on experience with Figma, Adobe XD, and other tools to create user-centered, innovative design solutions.
Winners
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Team Pixel
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Team BugBuster
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