Design Sprint - UXthon
Innovate, Design, Solve: A Hands-On UX Challenge
The DESIGN SPRINT UXTHON was a hands-on UX design competition where participants solved real-world problems using Google’s design sprint methodology. Guided by experts, they enhanced skills in user-centered design, teamwork, and pitching. With 20 teams participating, the event fostered creativity, innovation, and practical experience with industry tools..
✨Event Highlights
- 1Participants applied Google’s Design Sprint methodology to solve real-world problems through structured, time-bound challenges.
- 2Industry professionals Ankit Yadav and Garvit Singh shared insights on UX design, AR/VR technologies, and industry-standard tools..
- 3Participants gained hands-on experience with Figma, Adobe XD, and other tools to create user-centered, innovative design solutions.
🏆Winners



The DESIGN SPRINT UXTHON concluded successfully, leaving participants with valuable hands-on experience, enhanced creativity, and improved problem-solving skills. The event fostered collaboration, innovation, and practical knowledge of UX design tools and methodologies. Thanks to the participants, speakers, and organizers for making it a memorable and impactful experience!